All Currents

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from ForschA

hey, Authren.

the path I took today was completely different from anything I had expected. this is closely connected to the path my european world has taken in the past few weeks.

I decided to go to authren anonymously. remember when dressing up all in black and/or with a covered face was considered a crime? these days are over. now, it's a sign of dignity and being a good citizen. an anonymous citizen for the other citizen. yet tracked by the government (or it's health specialists) through your device.

so going to Authren anonymously was easy: I left all my devices at home except for a cheap watch. and dressed up with the clothes of the good citizen. it was, at first, a liberating feeling to play Anonymouse: the streets are almost empty social rules and norms have no impact on me (except the one urging me to keep distance) so I started playing, setting up new rules for me on the go: * take two steps, sit down, stand up * clap your hands once whenever you see someone on the other side of the street

but after a while I noticed that I was adding to the atmosphere of fear among the people. as they were part of my play without having any agency in it, it didn't feel right anymore.

so I took of my facemask, my black gloves and removed the hood. I decided to go back on track and to the office. (aka: home)

 
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from ForschA

found path #34 : the windowshopper

the people moving outside seem to be longing for something extraordinary to happen I sit by the window and look at each and everyone passing by my head following their movement interrupting my rhythm of work with them letting them into my timespace, basically turning the passers-by into my frame when they look at me, they try looking through me and that's my chance: how many social distances can I break? as breaks I count * smiling at me while looking me into the eyes (1 point) * waving back (2 points) * coming closer (not breaking the physical distance of 1.5m) to strike up a conversation (4 points) * saying hey, authren (10 points)

I played for 10 minutes with only counting the people by foot, bicycles were too fast.

iiiiiiiiiiiiiiii a total of 16 people (1 point) (2points) (2points) (1point) (1point) (1point) (2points) a total of ten points

I noticed that people would never start waving themselves, however they would take initiative on the smiling part. but that's ok, I'm already further down the path. tomorrow, I'll play again.

 
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from authren@university

The Rules of the Game – The Game of Rules (Regeln II)


Das Seminar ist eine Fortführung der Beschäftigung mit Regeln innerhalb des Forschungsprojektes zu Spiel und Raum, das transdisziplinär von freischaffenden Künstler*innen, Studierenden der HAW Game Design und der HCU Architektur, Urban Design und Stadtplanung durchgeführt wird. Es ist in diesem Sinne ein Forschungsseminar und keins, bei dem die Ergebnisse im Vorhinein klar sind. The Rules of the Game kann ohne Vorkenntnisse besucht werden, wichtig sind Interesse, Initiative und ein Gespür für Brüche in Diskursen.

Nach der Frage, welche Regeln wie weggelassen und/oder verändert werden können, ohne Spielen an sich zu verunmöglichen (soft rules – hard rules), wollen wir uns im zweiten Teil damit auseinandersetzen, welche Regeln wann wie (nicht) kommuniziert sind und greifen. Egal ob Spielregeln, Formularkästchen, eine Parkbank, Handzeichen, ein Verbotsschild oder das Interface einer Webseite – wir wollen uns anschauen, welche Regeln wie formuliert, dargestellt oder vermittelt sind, wie sie ins Spiel kommen und wie sich ihre Wirkung aufs Handeln unterscheidet. Die Annäherung erfolgt über Theorie, die gemeinsam gelesen, diskutiert und einander vorgestellt wird und gemeinsame Praxis.

Einblick in den Prozessstand möglicher Lektüre: The Utopia of Rules, David Graeber; Code and Other Laws of Cyberspace, Lawrence Lessig; Juger. L’Etat pénal face à la sociologie, Geoffroy de Lagasnerie; Half-Real: Video Games between Real Rules and Fictional Worlds, Jesper Juuls

 
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from ForschA

words

so I started to . searching for. words.

sprache ist definitions -sache. definitions -macht. ansichts -sache. macht -definierend.

die art wie wir sprache austauschen, gestalten, fest”legen” “setzen” “stellen” stellt sich selbst in frage

lieber viele definitionen mit dem geteilten wissen keiner exakten

hier arbyte ich daran, du kannst die seite auch verändern:

authren.games/sprache

 
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from dev-diary

where the streets have no name

the title of course refers to an event and song in pop-history: u2 shooting their music video on the rooftop of a liquor store in downtown LA, stopping traffic, creating a rupture in everyday-life. Bono swinging his long hair in the hot sun, singing I WANT TO RUN I WANT TO HIDE I WANT TO TEAR DOWN THE WALLS THAT HOLD ME INSIDE I WANT TO REACH OUT AND TOUCH THE FLAME WHERE THE STREETS HAVE NO NAME fans and passengers screaming exitedly, overwhelmed by police-officers, people climbing on lanterns, the relaxed roadis in the back of the scene.

the power of a pop-concert is not really what I wanted to talk about, as art is a very obvious way to break rules, art is the rule that it is ok to break rules, art makes people happy that someone dared to do xx and gifts them with art.

I want to talk about the blatantly obvious abut unwritten rule that says that streets need to have names. that buildings are part of streets OUR HOUSE IN THE MIDDLE OF OUR STREET how the grid is what makes the city a city, in a way. in villages there is not really a need for street names – let's take a deeper look still, or: a different perspektive.

es geht also darum, dass die Verbindung zwischen den Gebäuden das ist, was die Stadt ausmacht, denn die Verbindungen sind das namenstragende Element, die Bezeichnung, die (unter)Ordnung: Strassen, Gassen, Wege, Twieten, Alleen, Plätze – da macht sich auch direkt ein Bild auf. das Zwischen, der Zwischenraum und die Nähe der Element drumherum, die Enge, die weite der Enge, auch: seine exakten Bezeichnungne, die einer*m jeden vor Ort und vie Karten auch anderswo zur Verfügung stehen, ist etwas, was die Stadt ausmacht und worüber sie definiert wird, die Menge an engen Beziehungsgeflechten, sei es zwischen Gebäuden oder Menschen.

Ich versuche mir jetzt, in einem zweiten Schritt, zu überlegen, welche andere Regel ermöglichen könnte, die Stadt mit Worten navigierbar zu machen, aufzuzeichnen, un ich erinnere mich an anarchistische Praxis, die wie ein Spiel*en funktioniert in dem Sinne, dass sie eine Fluchtlinie eröffnet, indem sie diese Regeln verschiebt. Häuser, Hausprojekte, haben Namen. Und alle Häuser mit Namen stehen zueinander in Verbindung, gerade weil sie die Häuser mit den Namen statt mit den Adressen sind.

Salen/Zimmermann: “to break the rule is to have a relationship to the formal system that is different than the relationship thath the formal system itself presupposes and endorses” S. 268

und hier sieht eins auch sehr schön, wie die vermeintlich objektive Karte sich von der wirk_lickkeit unterscheidet, die viel näher am Spiel mit der Regel ist – wenn ich dir zum Beispiel am Telefon erkläre, wo ich gerade bin, werde ich nicht die Strassennamen benutzen, sondern meinen subjektiven Eindruck der Umgebung beschreiben – über die Brücke da bei der Baustelle vorm roten Transpi – und davon ausgehen, dass du mich verstehst.

Häuser mit Namen sind sonst der Herrschaft vorbehalten: Rathaus, HCU, HAW Finkenau, Elbphilharmonie . die widerständige Praxis, die auch ein Spiel*en ist, die daraus erfolgt ist ganz einfach: Anfangen, den Häusern Namen zu geben als Weg nach Authren.

 
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from dev-diary

on space diese Space-Theorien bringen mich gerade nicht weiter. es ist irgendwie zu “banal”, ich mein, ist mir schon klar dass jeder Raum auch sozial konstituiert ist, duh. warte auf die Erleuchtung, Doreen Massey war's nicht, Lefebvre ist wahrscheinlich schon zu deep / selbstverständlich ins Denken eingeflossen, lese jetzt noch ein bisschen in White/Souza/Springer herum (Anarchism, Geography, Spirit of Revolt, 2016). Seminar ernüchternd, weil Studies auch nix mit dem Text pure Namedropping sich in den Diskurs einschreiben anfangen konnten. Schade! da will eins sich unbedingt auf eine Frau beziehen aber es ist nicht gut. mensch.

 
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from dev-diary

ich lese hannah arendt, vita activa. nachdenken über “diesen Ort, an dem das Handeln stattfindet”, also laut Arendt “Polis – Agora”, die mit der Aufklärung spätestens verloren gegangen ist – bin da nicht so gaanz einverstanden. ich kann das kozept des handelns nachvollziehen, die kritik am homo oeconomicus gefangen nurmehr zwischen “Herstellen” und “Arbeit”, ich mag auch die idee eines anderen Arbeitsbegriffes, aber diese verherrlichung der Demokratie und damit des Staates als der Möglichkeit, als, das, was die Bedingungen für eine Kontinuität der Generationen zwischen den Individuen schafft, finde ich schade. denn diese Kontinuität könnte etwas flexibleres sein als ein starres Strickewerk aus Gesetzen. ich glaube, ist sie auch.

 
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from ForschA

The Bolo'nja Dialogues

1. Breakfast

Zott: Can you pass me the peanut butter? Em: Sure. Zott: Mmmh. Em: Delicious, right? One of my proopies, Dula, made it. Zott: Ah, how are they doing? Em: Great. They're living in Butoria now, actually, and they started making different forms of peanut specialties. Zott: Wow. I didn't know peanuts grow there. Em: Yeah, they grow them on Komona grounds. And, did you know, they have this rule in Butoriat; you're only allowed to reap if you also sow and water and plough? Zott: What, as a single person or as a proop? Em: As a proop, of course. Zott: Yeah, that would've been too ridicilous. I'm glad we don't have that here, I love how me and my proop can focus on writing and singing and still have something to eat. Em: As I see it, they just don't like the concept of sharing play or work. But hey, I don't live there so I don't really know the details. Dula just told me. Zott: Now that we're at it: I was thinking about implementing a new rule for Bolo'nja. Em: Aha. Zott: Yes, I think it would be so cool if we decided to all wear something yellow on Xorkas. Em: Haha, and I thought it would be something serious and you wanted to start lobbying or whatnot. Zott: Nooo, what do you think I am? It's just some nice ritualistic idea, otherwise I would have said so during rule session. Em: Well, you can count me in. I've always liked dressing up in a festive manner. Now, can you give me back that peanut butter?

2. Rule Session

Barscha: So, who wants to be in charge for moderating rule session today? Lork: I can do it. So, who will do the ritual and who will do notes? Em: I can do the ritual.

Barscha: Notes – Lork: Thank you. I hereby open the rule session. Em: From A to O from O to A / I wouldn't need a rule per day / From O to A from A to O / all the rules that come will go Everybody: From A to O from O to A / I will have it all my way / From O to A from A to O / together all of us can grow Em: AOAOAOAO Everybody: OAOAOAOA Em: We breathe in – and out. With every breath in we take on the new yet to come, with every breath out we leave unwanted rules and habits behind. Lork: Well, as moderator I am obliged to first read out all existing rules so far. The Rule of Rules is that not one rule is privileged over the other. The Bolo'njarule is that our conglomerate of people, space, animals, plants and proops is called Bolo'nja.
The Decisionrule is that no decision is made if not every person participating in the process agrees. The Rulessionrule is that every new moon, there is a rulesession. Every rulesession needs a ritualist, a moderator and someone taking notes. The Komonarule says that everything belongs to everyone and that everyone has the same status. Every responsibility is shared as well as every object, space, food, or knowledge. The Traderule says that noone who gives something should expect getting something for it in return and that noone who takes has to give. The Prooprule says that every Person is allowed to freely associate with any subgroup of people (alive or dead), a Proop, and have their own rules. If the rules of a proop come into conflict with a rule in Bolo'nja, any person is allowed to call in a rule session. The Rule of Boundaries says that everyone has to care for themselves and for others. Every person and proop is obliged to respect the boundaries of other persons and proops. If boundaries are crossed, the hurt ones should speak up, discuss within their proop and think of measures. The Rule of Measures says that every full moon there is a measuresession, where all proops and persons present their measures against other proops and persons. They are up for decision, however, the perpetrator(s) are not allowed to veto. The highest measure is expulsion from Bolo'nja, which has to be approved by all proops and persons. The Rule of Beans says that every Xorka, all of Bolo'nja is cooking something with beans. The Rule of Life says that knowingly killing an animal or person means the direct expulsion from Bolo'nja. The Bedrule says that every 12 days, people above the age of 15 should change to another bed to sleep in, be it alone or with other people. The Shoerule says that every person is entitled to have two pairs of shoes, socks and panties that they don't have to share. The Writingrule says that every person is entitled to a book where they keep thoughts they don't have to share. The Learningrule says that every proop is obliged to announce and hold a skillsharingsession every four days where everyone can join. Puh. Haha. Okay. Does any person have any rule they would like to change? — ok. So, does any person have a new rule to propose? Zott: Me. Lork: Speak up, then. Zott: I propose the following rule: The Yellowrule says that every Xorka, every person in Bolo'nja wears someting yellow. Hollery: Really? After the Rule of Beans? Zott: Yeah, I do like rituals. I think we could have more small everyday rituals. Grebl: So why do you propose it to be during Xorka? There is already a ritual on that day. Hollery: Yes. Why not on Raku? Zott: Ok, you're right. Let's try. Lork: So any more discussion needed? — So can the ritualist formulate the rule? Em: The Rule of Yellow says that on Raku, every person in Bolo'nja wears something yellow. Lork: Thank you. Any more new rules to propose? — Well, then may the ritualist close the rule session. Em: OAOAOAOAOA Everybody: OAOAOAOAOA Em: From O to A from A to O / all the rules that come will go / From A to O from O to A / I won't need a rule per day Everybody: From O to A from A to O / together all of us can grow / From A to O from O to A / I will have it all my way /

 
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